Station Bank: Design Sprint

A multifaceted integrated tool for young professionals to not only manage their spending, but to also help them save towards their spending goals.

Station Bank: Design Sprint

UX/UI DESIGNER
A multifaceted tool for young professionals manage their spending & set saving goals.

Discovering The Problem

This project was a result of a 5 day design sprint.
Sprint team: Hadi, Andrew, Matt, Huma


Role: during the design sprint, the roles were equally divided. The outcome was achieved through a collaborative approach. My contributions included: user research, user interviews, storyboarding, ideation, rapid prototyping and user testing. I focused on the user interface design alongside Andrew.

View Invision Prototype Here

Project Constraints

This project was a result of a 5 day design sprint.
Sprint team: Hadi, Andrew, Matt, Huma

The Client

Station Bank (a fictional financial institution) aims to demystify the complexity of saving, spending and investing money. They currently operate with an existing responsive website and are looking to expand their services.

Request: To create a native mobile app that offers something different for existing customers.

Target Demographic: Young professionals (22-27) who have graduated 2-3 years ago and don’t have enough savings.

Insights Summary:

Insight #1

Drivers find city parking street signage confusing and misleading. It is puzzling when drivers have to process so many mixed messages at once. Lack of standardized zones makes every block a special and unpredictable case.

Insight #2

Drivers are in a constant search for free or inexpensive parking options. Like Thomas and Ian, they use tools like Google Maps to search the area for residential and city parking in the area.

Insight #3

Not knowing where to park adds anxiety to drivers trips. Especially when planning to visit unfamiliar destinations.

Insight #4

Drivers lack the tools to plan their parking ahead of time. Conventional tools like Google Maps only offer the tip of the iceberg and parking apps aren’t yet to be popular among drivers in the city.

The Process

To help achieve the objective efficiently, our team followed the design sprint method, a 5-day design sprint created by Google Ventures. It is a five-day process for answering critical business questions through design, prototyping, and testing ideas with final users and customers; basically, a way to solve design problems quickly.

Day 1: Map

To set a long-term goal, we needed to further define the problem and to start goal setting by asking a wide range of questions. Why are we doing it? Who are we doing it for? To meet our goals, what needs to be true? These sorts of questions helped set a good direction and foundation early on in the process.

Secondary Research:

To further understand the financial environment and challenges facing young graduates, our team conducted secondary research from various sources like journal articles, reports, news reports and so on.

Our team needed to conduct research to understand the primary issues faced by recent graduates in order to help us design a useful tool for them.

Nearly half of Canadians are $200 away from being broke
A growing percentage of millennials have absolutely nothing saved
Canadian’s saving habits don’t align with their spending goals

Primary User: (Person)

To represent our user group, we created a primary persona. Steve is a reflection of the provided target demographic and a consolidation of all of the interviewees we met during our primary research. As we move forward, we need to approach our design decisions with empathy and consideration to what Steve’s struggles and pain points are.

Day 2: Inspiration finding & Sketching

Inspiration

Converging and inspiration finding was valuable in setting the tone and finding consensus among the design team on how to best design our solution. We reviewed several key products searching for ideas and patterns that existed in budgeting, banking, and productivity apps. Track my spend, Wealth Simple, TD Savings, etc …

Idea Sketching

Now that we shared and discussed a lot of great ideas, it was time to begin idea sketching. We implemented crazy 8’s exercise sketching eight distinct ideas in eight minutes.

The goal was to push ourselves beyond the initial idea and to generate a wide variety of solutions to our challenge. The outcome was productive where most of us generated unpredictable yet useful ideas.

Design Question

Between research insights and key user journey findings, I was able to get a clear and comprehensive understanding of the design challenge. The problem seemed big, yet simple. The common denominator was a struggle to find parking, whether it was free or paid.

How might we help drivers easily navigate parking in Toronto?

Day3: Decide

Art Museum

On day 3, each member of the team posted their crazy 8’s and any other sketches they came up with from day 2. All sketches were anonymously posted in a long row on a big board. The Art Museum is essential to any design sprint where members (often not exclusive to design team) get to vote on the best sketches anonymously with dot stickers.

Using the art museum helped us generate a heat map with dot stickers to see what the most popular app function is. It was an opportunity to let the work speak for itself without its owners promoting it leading to social biases. However, the work does need to be explained afterwards through a speed critique exercise. The owners then have a chance to explain their ideas under a limited time managed by a facilitator.

The Verdict

After reviewing and discussing many ideas and designs, the team voted in favour of the idea of “Save To Spend”. In which our solution will become a multifaceted integrated tool for young professionals to not only manage their spending but to also help them save towards their spending goals.

Day4: Prototype

We generated lots of amazing ideas. The winning ideas were selected. However, we still yet to have a full scope of how to piece all these ideas together. Something that Steve would realistically find productive and useful. Therefore, it was time to put everything together on a storyboard and go over it several times.

Version.1

Day5: Test

After finalizing our first greyscale wireframes, it was time to test our solution. Day 5 was entirly dedicated to testing the product. We tested the product with 5 users that fit our target demographic.

Test Insights

After finalizing our first greyscale wireframes, it was time to test our solution. Day 5 was entirly dedicated to testing the product. We tested the product with 5 users that fit our target demographic.

Add in check box for reminders and, and income with expenses
expenses item didn’t show dollar value
the comparison between disposable and discretionary income is really helpful

Final Screens

After finalizing our first greyscale wireframes, it was time to test our solution. Day 5 was entirly dedicated to testing the product. We tested the product with 5 users that fit our target demographic.

After finalizing our first greyscale wireframes, it was time to test our solution. Day 5 was entirly dedicated to testing the product. We tested the product with 5 users that fit our target demographic.

Thank you for reading. If you enjoyed this design sprint and would like to collaborate on one, please get in touch with me.

Get in touch: hadi.mousattat@gmail.com

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